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3 years ago

First cinematic trailer for Arcane Legends released

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Spacetime Studios is set to release another chapter in its "Legends" series of MMO (Massive Multiplayer Online) games, this time called Arcane Legends. As a teaser for the upcoming game, the studio has released a full cinematic trailer.

The 30 second spot shows the highlights of the new game, including three new classes -- warrior, rogue and mage -- as well as the use of loyal battle pets. As is the case with these types of games, players will be able to level up and hone their skills over time, customizing their characters and abilities.

Source: SpaceTime Studio's on Youtube

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3 years ago

Gameloft teases Zombiewood, a run-and-gun game for Android

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Gameloft is preparing a zombie-themed run-and-gun game with a Hollywood twist called Zombiewood. A new teaser shows a stuntman wearing a variety of costumes and using a bunch of different weapons to eradicate vast swathes of undead. It looks like the same old in-app purchase model with premium currency is in place, though there's no word if it's going to be free up-front.  In any case, the graphics look solid, and the action, though straightforward, is bound to entice at least a few people. 

Gameloft hasn't made any big official announcement about the game yet since they're busy pimping our Real Soccer 2013 for iOS, so details on Zombiewood are scarce. Over the last week, Gameloft's twitter account has been teasing the game with funny warning posters from the Los Angelas Dept. of Zombie Management, which read like "Check before you shoot - sometimes they're just ugly people", and "Fire is not a toy - flaming zombies are a safety hazard". 

There's no mention of a release date, but with Hallowe'en right around the corner, it can't be too far off. Any takers, or are games that rely on IAPs a deal-breaker? Does the game look like fun, or has the zombie thing been done to, err, death? 

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3 years ago

Angry Birds updated with power-ups and Bad Piggies levels

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The inevitable cross-promotion between Rovio's classic Angry Birds title and their latest creation, Bad Piggies, has kicked off today. The original Angry Birds game has been updated with an extra 15 pig-themed levels, along with a new power-up mechanic, so players can get kitted out with the shiniest of slingshots to help them through tricky levels.

Power-ups include Super Seeds, the Almighty Sling King, the Sling Scope Laser Targeting System, the Birdquake. As you might expect, these are all wonderful new ways in which Rovio can nickel and dime you with in-app purchases. At least it's got a bit more interesting than the Mighty Eagle. 

As for the new levels, there's a full 15 dedicated to Bag Piggies, along with another 15 summer-themed Surf and Turf levels. Little seasonally late on that second one, but I think we can let it slide. It's also good to see the core game is still getting some support, even though Star Wars Angry Birds is right around the corner. What do you think of the new mechanic, Angry Birds fans? Are you tired of Rovio trying to sell you stuff yet? 

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3 years ago

Samsung 'hears' Exynos community documentation concerns

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There's been a little hubbub in the Android developer community surrounding the lack of proper documentation and source code for some of Samsung's Exynos 4 chips. The absence of documentation has lead to some high-profile CyanogenMod developers giving up on porting to some Samsung devices, including the international Galaxy S3. To cut a long story short, smartphone chips are incredibly complex, and trying to port open-source Android to them without the right code samples and documentation is extremely difficult. 

Today, following a short social media campaign, Samsung acknowledged the dev community's desire for full Exynos documentation, saying on its official Twitter account -- 

We hear your concerns about documentation & source code for Exynos-based devices. We're discussing it with our team and will update you soon.

Samsung has proven itself to be relatively developer-friendly in the past, allowing unlocked bootloaders on devices, and even putting out a special developer edition of the locked-down Verizon Galaxy S3. Hopefully Samsung's internal discussions will result in a positive outcome for devs. If so, it'll mean better custom ROMs for owners of Exynos devices.

Source: @SamsungExynos, XDA, Thanks @android_indian

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3 years ago

Android 4.1.2 pushing out to AOSP today

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Google's Jean-Baptiste Queru has announced today on the Android Building group mailing list that a small revision to Jelly Bean -- Android 4.1.2, build JZO54K -- is pushing out to AOSP (Android Open Source Project) right now. While the Android world is still spinning following a the leaking of a whole bunch of LG Nexus pictures showing 4.1.2 on-board, JBQ's only comments in terms of this 4.1.2 release are in reference to the Nexus 7. His warning to community builders of software for the Nexus 7 is that future variants of the device are coming with a different power management chip, one that is completely incompatible with the current 4.1.1 builds of the software.

Details are sparse at  the moment, but we'll keep you posted as we do some digging and find out what this means as far as changes and updates go. If there are changes or fixes relating to other Nexus devices, you can bet we'll see OTAs start to roll out in due course.

Source: Android Building

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3 years ago

Native Facebook for Android app nearly ready for release

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We know that Facebook's current app strategy has been more or less a failure on Android. Following an update to the app on iOS from mostly HTML5 to native code, it looks like a native Facebook for Android app is in the final stages of testing according to an anonymous source inside the company.

We'll hopefully be seeing an official statement and release from Facebook soon. The Google+ app has set the bar pretty high at this point, we'll see if Facebook can catch up.

Source: Engadget

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3 years ago

Google wants developers to start building quality tablet apps

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With the launch and relative success of the Nexus 7 -- and other popular large tablets -- it's apparent that Google is trying to take Android tablets seriously. One sticking point with Android on larger screens though was the conflict between having separate tablet apps, scaled-up phone apps or universal binaries that can handle all screen sizes. Today on the Android Developers Blog, Google is highlighting several points that Android developers should keep in mind when getting their apps ready for use on tablets.

As a follow-up to previous pushes for better design, these latest guidelines help developers manage making apps look better on large screens by recommending ways to make the app scale properly, make use of the extra screen real estate and improve graphics for tablets. In the post, popular tablet-optimized apps from Mint.com, TinyCo and Instapaper are highlighted as good examples of what developers should be trying to do with their app designs.

The idea of having a single app available in Google Play that scales and changes based on the device is a very compelling one, provided that developers do a good job of managing those different screen sizes. It's good to see that the Android team is doing what it can to help along the process.

Source: Android Developers Blog

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3 years ago

Wild Blood brings Arthurian hack-and-slash gameplay to Android

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Wild Blood, Gameloft's first Unreal-powered game, is now available in Google Play for $6.99. The action game loosely follows the mythology of King Arthur and in particular his knight Sir Lancelot. Arthur has lost his gourd and opened up a the very gates of hell, leaving Lancelot to beat back the evil with whatever steely or magical implements of destruction he can find. Meanwhile, Queen Guinevere got herself captured, which sucks for Lancelot since he's been seeing her on the DL. 

I got a bit of playtime in, and though the framerate is a bit choppy on the Nexus 7 and there are optional in-app purchases employed, the action is fast, and the monsters are absolutely awesome. Anyone else pick this up? Worth the seven bucks? How's performance on your device? Still a little tacky to push IAPs in premium-priced games, no?

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3 years ago

Google Play TV shows, movies, and music now on Google TV

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Google TV owners will now be able to access all of their movie, TV, and music purchases from Google Play on the big screen. Purchases can be made directly on the system, and include options for auto-updating subscription billing. This is a long time coming, though some models, like one of Sony's, have already been dabbling in Play movies. In any case, it's good that this trove of content is getting a widespread rollout. 

How many of y'all own a Google TV? Have you been hurting for access to Google Play content, or have you been getting your shows from elsewhere? Those of you that don't have a Google TV, does improved access to Play store content make it any more appealing? It seems weird that it has taken this long for Play shows to find their way to Google's set-top system, but I'm sure it's been an uphill battle against cable and satellite service providers and the agreements they have with various studios. 

Source: Google

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3 years ago

Angry Birds Star Wars hits Android on November 8

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Last week Rovio teased the announcement of a Star Wars-branded Angry Birds game and today they have officially taken off the wraps of the project. Angry Birds Star Wars is due to hit Google Play and the Amazon Appstore on November 8, featuring stages based on classic settings like Tatooine and the Death Star. As you can see, there will be plenty of familiar characters there as well. As hinted by the original invitation to check out Toys 'R Us, there will be a big merchandising push, but it won't kick off until October 28.

It's still early, so it's hard to say if the game will be significantly better or different from previous Angry Birds titles, but the Rovio CEO boasts that this will be "the best Angry Birds game we've ever done". Angry Birds Space added a nice spin on the classic gameplay, though it was still very much in line with what we've come to expect. 

Needless to say, lots of people love Star Wars, and there's something to be said for piggie-shaped TIE fighters. Is the Angry Birds brand still fresh and lively to you, or does this kind of co-branding qualify as jumping the shark? It certainly feels like between the merchandising and the endless tide of off-shoot games, the brand is been worn out, but maybe that's just me.   

Source: Rovio

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3 years ago

Apps of the Week - Best Deals, Blue Skies Live Wallpaper, Huebrix and more!

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You've gotta love when the Android Central writers bring you a greatly diverse set of app picks for your Saturday afternoon reading. With these picks, we'll save you a few bucks, make your homescreen look nicer, kill some time with a game or find the nearest cell tower. As is normally the case, you just don't want to miss these picks, so read on.

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3 years ago

Rovio teases Star Wars-themed Angry Birds

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Rovio Entertainment has just slipped out a cryptic animated GIF of one of the Angry Birds with a lightsaber. Whether that means we'll see a full-blown Android game with little green pigs dressed up like stormtroopers is anyone's guess, but Rovio promises that we'll learn more at an event in Times Square, New York, at 10 AM EST on October 8 (next Monday). They also gently suggest that we hit up Toys R Us at 8 AM EST, so it's entirely likely that this is just some kind of new plushie they're selling.

Rovio is no stranger to licensing deals, having scored a fairly big one with Disney for the film Rio last year. More recently, Rovio is coming off of their launch of Bad Piggies, a physics-based building game featuring the antagonists of their first hit mobile game. An excess of cross-branding deals like this could make the Angry Birds brand even more stale than the plethora of toys, calendars, and other merchandise have. Then again, if they have a fresh spin on the Angry Birds gameplay and do the Star Wars franchise justice, it could freshen up the birds for another couple of months.

Are you guys optimistic about the next Angry Birds, or has it been done to death? Star Wars fans, do you find this kind of cross-licensing tacky or cute? 

Via: @AngryBirds

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3 years ago

Google Gesture Search updated with tablet support

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Google has just updated its Gesture Search application with proper support for tablets, including the Nexus 7. If you haven't used the Gesture Search app before, its a pretty interesting concept. Similar to what Google has been offering on the mobile view of it's search page, Gesture Search lets you spell out words by writing on the screen one letter at a time, and then instantly returns search items. You can choose what sources to search -- such as contacts, browser bookmarks, apps and more.

In addition to tablet support, Gesture Search now offers compatibility with even more languages. Simplified Chinese, Dutch, French, German, Italian, Polish, Portuguese, Russian, Spanish and Turkish are now supported as of this latest update.

Gesture Search is useful for when you've only got one hand free and need to make a quick search, though it's not the most high-profile Google app around. Take a look at the Google Play Store link above and try it out for yourself.

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3 years ago

Ustream updated to support 7-inch tablets and better streaming

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A little something for all you 7-Inch tablet owners out there who've been missing out on Ustream. v2.0.3 of the Ustream app, which includes support for such device as the Nexus 7 has now arrived in the Google Play Store and is ready for download.

In addition to the new device support, Ustream has also included several streaming improvements and various other bug fixes. Oh, and in case you didn't already know. The Ustream app is a great way to take part in the Android Central podcast, when we're live.

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3 years ago

Plague Inc. game infects Google Play

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Plague Inc., an excellent and hugely popular epidemic simulation game, has found its way to Android. Players gently coax a variety of virus types across the globe. Your plague starts off as a modest cough, then mutates with new and insidious forms of transmission, deadlier symptoms, and greater resistance to medication.

Plague Inc. involves a lot of finesse, since you don't have much direct control over the virus, so must simply make calculated mutations, pay attention to pertinent world events, and adapt accordingly. It's harder than you think to wipe out the entire globe; airports shut down, governments are alerted, and before long, the whole world is banding together to find a cure. 

On the one hand, Plague Inc. is an incredibly morbid game, but on the other, I've always had a hard time putting it down. It's available for free with an unlockable full version with fast-forward enabled, so go ahead and check it out. 

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