Middle Earth goes mobile

Web technology and the right browser engine bring the land of dwarves and hobbits to life in the latest Chrome Experiment

If you're a fan of Middle Earth, web technologies, or mobile in general you have to check the latest Chrome Experiment out. It's an interactive map of Middle Earth — a place well-known to readers and viewers of The Hobbit or Lord of the Rings — built with just HTML, CSS, and JavaScript. It's magnificent. It's also just the beginning.

Tapping and selecting a location from the map brings up another layer, with parallax scrolling, pinch-to-zoom, and great performance on the desktop, mobile and ChromeOS. Again, this is all built with standard web technologies. 

Finally, each location offers a sort of mini-game, where user input and swiping (or mouse and keyboard action if you're not on a phone or tablet) allow you to outwit trolls, spring forth greenery at Rivendell, or run away from spirits at Dol Guldar. 

This is a serious time-waster, but it also shows what can be done with the right tools and the right browser engine. When you have half an hour or more, you need to check this out from your Android device or any computer with Chrome, Opera or Firefox. Jump past the break for a short trailer.

Journey through Middle Earth Chrome Experiment

Source: Google Developers Blog

On a chromebook


Reader comments

Google's new Chrome Experiment shows off the mobile web, and will fascinate Tolkien fans


I couldn't get it to work on my Nexus 10 or Galaxy Note 2 with both stable and beta. Even though they are WebGL compatible, I had to go to chrome://flags/ and enable "Override software rendering list" to get the games to work. Quite annoying, but cool once I got it to finally work.

We need this on Google (Middle) Earth.

And instead of G maps with street views, how about shire view. Also replace the baleful eye of Sauron with an Apple logo.