We're all still excited about the prospects of Android Wear, and a few new looks on what it's like to create apps for the new wearable platform are building the anticipation. Taking to the Android Developers Blog, design and developer advocates Roman Nurik and Timothy Jordan walked us through the process of designing an app for Android Wear. Using the example of making an app that creates walking tours (adapted from an idea for Glass), Roman and Timothy give a quick walkthrough of how they designed in the constrained environment of 140x140 dp.
Designing Android Wear apps is apparently quite simple for the square interface — such as on the LG G Watch — and not much harder on the round Moto 360 interface either. Roughly an hour of extra time went into scaling and changing the simple mock app from square to round, which is a good sign for those who intend to pick up the Moto 360 when it becomes available.
The whole post is worth a read if you're interested in getting as much information as possible — and catching a couple pictures of the G Watch and Moto 360 — on Android Wear. Naturally we're going to hear a whole lot about the wearables running Wear at Google I/O later in the month.
Source: Android Developers