Matias Duarte talks Honeycomb UI

Matias Duarte and the rest of the Android UI designers got together to spend an hour or so to talk about how they went about changing elements for Honeycomb's "Holo" UI, and how developers should go about designing apps to keep things looking fresh and like they all belong together.  It's the little things that make a big difference, like setting up your action bar elements in a sane order, and sticking things that look out of place in the secondary menu.  Things are getting pretty geeky, with code snippets being tossed around, but for you and I, this all means apps that look as good as they run.  This is why they gave all the developers a nice tablet, and are taking the time to give direction -- the folks at Google want nice looking apps as much as we do.

There was a lot of talk about the action bar, and how to use it effectively.  Everything from how and where the icons should go, and a whole new api to go along with it.  Finally, using the Google I/O app as an example (which has been open sourced just for this occasion), the crew showed us all how to translate tabs, the action bar and fragments so that an app only has to be written once to look (and work) well on both tablets and phones. I can't wait to see what Android developers come up with after this one.

 
There are 5 comments

dcreed says:

You'd think that, working for Google, he could afford a lamp and/or electricity and wouldn't have to get dressed in the dark. Or is there some other explanation for that shirt?

DroidXcon says:

I know i hope he doesnt design the way he dresses. Awful!

KGBoston#AC says:

He directed the design for webOS and Honeycomb, and the original Sidekick UI. So the short answer is no.

dragon19104 says:

Funniest comment I've seen in my year+ spent frequenting this site.

uberspeed says:

Look at his past work done on webOS, as far as I'm concerned he can wear whatever eyesore he wants if he keeps designing UI's like he does.