Those of you peeved that you can’t play Call of Duty: Zombies because it’s limited to Xperia phones until September 1 may want to check out SAS: Zombie Assault 3. It offers online multiplayer wave defense with lots of guns and perks.

SAS: Zombie Assault 3 uses a dual-joystick layout that works well enough given the game’s format. It can be tricky being precise without any guides in place. Zombies come in waves, and your sole goal is to stay alive long enough to mow them all down. As you might expect, the undead can hurt you pretty badly if they get close, so your job is to keep moving, keep shooting, and try not to work yourself into a corner where you’ll inevitably become surrounded.

Graphics and audio

Android Central

The graphics in SAS: Zombie Assault 3 aren’t particularly fancy. The textures are well-done, and there are some decent animations, but they’re for the most part repetitive and static-feeling. Many of the UI elements feel blatantly ripped off from Gameloft’s Modern Combat 3.

The audio is fairly well-done, at least. Every gun has its own unique sound byte, and the zombie snarling keeps things nice and tense. A bit of soundtrack would be nice to keep the excitement going between waves.

The writing throughout the game is really bad, and peppered with mistakes (not that I’m one to judge, or anything). 

Gameplay and controls

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Despite its mostly-unimpressive graphics, there are a decent number of levels, and a wide variety of zombies, each with different levels of health, attack, moving speed, and strategies. To keep the game from simply being a perpetual run-and-gun, players can earn experience points by repairing barricades, just like the Call of Duty: Zombies game.

There’s a rich progression structure whereby ranking up alternately unlocks a skill or a weapon to purchase. SAS: Zombie Assault 3 pushes in-app purchases a little too hard, though, offering power-ups that can straight-up put you up to the next rank, as well as locking some of the particularly sweet weapons (like the Browning machine gun and the flamethrower) to cash purchase only. Even your ammo is limited, forcing you to spend coin earned through previous gameplay just to keep going with anything other than the basic pistol. At least there are random weapon drops throughout every level that let you try out other guns for awhile without having to purchase them. You also get grenades between waves, but at perhaps to quick of a rate - before long, I find I’m loaded with a nigh-unusable amount of explosives.

Pros

  • Solid, action-packed multiplayer
  • Extensive progression structure

Cons

  • Pushy in-app purchases
  • Ho-hum graphics

Bottom line

SAS: Zombie Assault 3 will make a decent stand-in for Call of Duty: Zombies until the exclusive wears out, but it’s lacking the polish to retain any lasting appeal. The poor writing can be a serious downer, and the unoriginal idea might be a long-term turn-off. 

But hey, if you want to shoot zombies with some buddies on your phone without spending any money, this is one way to do it.

 

Reader comments

SAS: Zombie Assault 3 - familiar-feeling multiplayer zombie defense

5 Comments

Even though this game doesn't interest me I'm glad you guys are doing little quick reviews often. I can't keep up with good games to play on Android so it's nice to have some reference. Could you guys do some reviews or someone give a few suggestions for good RPG style games, I've been wanting something like that for a while but I don't have the time to scour the play store.

The last good RPG I played was Dark Gate, though it's a little on the old-school side. Zenonia is alright if you're looking for something a little more fast-paced. If you're willing to pay a subscription, there's Order and Chaos, but that can quickly become a time sink, much like WoW. 

Used to play this with my roommate a lot before Dead Trigger came out. It was a fun and addicted game.

Kinda lackluster review there,and I doubt that anything was "blatantly ripped off from Gameloft’s Modern Combat" considering the game has been out longer and has been out as a flash game for the better part of 2 years and it's just a port of that flash game. Not to sound mean but a little research wouldn't a hurt