When I first played Destroy Gunners F, I was pretty blown away. Big robots carryings large weapons and blowing up smaller, less impressive looking robots was just too cool to me. It took me back to playing Battletech: Solaris through AOL (keyword: Battletech, I think) when I was just a wee lad and I was only allowed a few hours on the internet a day.
Where Destroy Gunners SP differentiates itself from Destroy Gunners F is the fact that it's a full-blown game, with multiple missions, mechs, and weapons to choose from. No longer are you limited to a single survival or free play mode (although free play is still here).
Controls are done the same way as in the other Destroy Gunners games, with a virtual joystick on the left and all of the weapons you have controlled by touching the screen. You can move your focus from left to right using the left and right arrows on the right side of the screen or while you're firing your weapon by dragging your finger while your gun is going off.
What helps to really make Destroy Gunners F stand out compared to its two predecessors is the fact that there's a lot more content, not only in terms of gameplay, but also customization. For example, there's three mechs to choose from, but you only start off with the normal one initially. Through completing certain missions or defeating certain enemies (I assume), you can unlock the other two models of mech.
You can also customize what weapons and powerups your mech has equipped on them. You start off with nothing but missiles and a gun, but by the end of your first mission, you should have some sort of "fast power up" item that you can also tack on. The further you go into the game, the cooler the equipment becomes, like a giant shoulder cannon (that absolutely lays out enemies) or a laser gun.
Destroy Gunners SP doesn't come cheap, running $9.99 for the whole game. I know that sounds like a lot (and it is, in the grand scheme of Android games), but if you're looking for a game that plays well and has lots of content plus replayability, then it's a worthy investment. Add in that there's OpenFeint achievements and it'll be the best 10 dollars you ever spent.
We've got download links after the break.
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Reminds me of the end battle of the revisit to Shadow Moses in MGS4
Pity the review didn't answer the one question that is prevented me from buying this. Does it look/work fine on Tegra tablet with Honeycomb. I dont want to pay $10 for a phone app that looks blurred or zoomed on my tablet.
download the free version first..
I tried the free version on my Transformer and it never loaded. Anybody get it to work on theirs? I would love to play it on the bigger screen.
Downloaded Free version onto my Transformer. Forced closed every time on 1st level about 1 to 2 min into the game. Pity as it had 32bit FX so did look perfect on the tablet, if it didn't Force Closed I probably would have bought the full version.
All that low-polygon goodness makes me want to play Descent! Ooo...Descent and Descent II ported to Android! That game really required an analog joystick though and lots of buttons. Not sure a tilty control mechanism would work for that. Time for an analog-joystick-to-Bluetooth-to-Android project! Anyone?
I used to love playing BT:Solaris. Lt.Col Fallen, reporting for duty! lol
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