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3 years ago

How to flash AOSP Gingerbread to the Nexus One [Updated with video]

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Gingerbread on the Nexus One

Now that the Android 2.3 code has been made available as part of the Android Open Source Project, we knew it would just be a matter of time before we get it on devices other than the Nexus S. First up is the Nexus One, thanks to developer extraordinaire Chris Soyars. He's packaged it up flashable .zip file. But note that it's missing all of the Google apps, and this is not an official build from Google or anything. But you know us. We just had to flash it. We've got full instructions in the forums. Check it out! [Android 2.3 on the Nexus One]

Update: We hear a few people have gotten Google Apps to load up, but this is still far from ready for prime time. Video's after the break.

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3 years ago

Nexus S users -- how's your WiFi strength?

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Nexus S WiFi signal  Nexus One WiFi signal

OK, folks, we're looking for input here -- how is the WiFi performance on your Nexus S?  I noticed today while fooling around in my living room that I'm not getting the best throughput while on WiFi from my Nexus S.  I'm not the only one that seems to have noticed, SPE Senior Editor-in-Chief Dieter (check out his hands-on here) says his experience is mixed, but it does seem weak, and Engadget's Mobile Editor Chris Ziegler has seen what he calls "miserable wifi signal strength" on his unit as well. 

I won't go quite that far, and I'm not into the miserable range here, but there's enough difference to warrant some testing -- so that's what I did.  We already found out that Samsung and Google are using a low-power WiFi chip on the Nexus S, is it possible that it's a little too low-power?  Maybe phones like the Nexus One, or the Motorola Droid and their extra-strong WiFi radio have spoiled us, but we're really interested in your feedback.  Grab the WiFi Analyzer app from the market (link after the break) and share what you got in the Nexus S forums

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3 years ago

Droid 2 Global maintenance update set to arrive soon, fixes Global calling issues

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Proud owner of a Droid 2 Global but seeing some bugs? If so, Verizon has some bug fixes for you on the way. As noted in the image above which was taken from a .PDF off of the Verizon website, it looks like Big Red will be rolling out the update at some point in time soon. When installed, you should find yourself sitting at v2.4.330.  As for the bugs it fixes, the .PDF notes the following:

Improvements:

  • Device now prepends 011 to Country Code to send SMS messages.
  • Device no longer indicates “No Service” after powering up.
  • Device no longer resets when changing from Global Mode to GSM/UMTS communication.
  • Device now refreshes the user interface display when switching from GSM/UMTS to Global Mode.
  • Eliminated the blank screen when dialing the call forwarding string *71.

Other improvements:

  • Improved audio during voice calls.
  • Reduced user interface lock-ups.

Maybe after the update, Global users won't have so much trouble using their device, you know -- globally. Feel free to discuss the update potential here. [Android Central Forums, Droid Life]

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3 years ago

Get the new Android Market on your new Nexus S

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New Market on the Nexus S

For anyone who has tried the new Android Market client on their Nexus S and was disappointed at the odd visual glitches -- that and the fact that it reverted itself to the old market in just a few hours -- here's at least a partial fix.  Jury is still out on whether this one will be a bit more permanent or not, but it looks (and more importantly works) great.  None of that overlapping text and half images we were seeing with the last "new" Market version.

Hit the Nexus S forums and you can grab the apk file, just install it like any other application.  [XDA-Developers

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3 years ago

Android Quick app: Need for Speed: Shift

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 Shift for Android

Hear the words "Need for Speed," and two things come to mind: The classic line from "Top Gun," and a bad-ass racing game. And the latter has come to Android in the form of Need for Speed: Shift, from EA.

The premise is simple: Go fast. Turn left. Or right. Hit the brakes if you have to, but I'm gonna call you a wuss if you do.

We've spent a few minutes with the game, now in the Android Market for $4.99. Download the app and fire it up, and you're prompted to download the rest of the game data. That took just a couple minutes over Wifi.

You'll be introduced to a tutorial track first, where you're alone on the road. That's nice for getting a feel for the steering, and it took just a couple of laps to get the hang of things. You turn by tilting the phone left or right, and brake by pressing anywhere on the screen. (Again, you're a wuss.) You can change the difficulty and enable manual transmission, disable driving assist and braking, if you want.

You start out with two cars from which to choose -- a Volkswagen Golf GTI and Mazda RX-8. As is the norm with games like this, you can purchase other cars and upgrades for existing cars as you win races and earn cash.

The graphics are top-notch, as you'd expect from EA, and the soundtrack is as well. Depending on the device, you might well blow an eardrum. This one's well worth the $5 even if you're only a casual fan of racing games. We've got video of it in action, as well as download links, after the break.

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3 years ago

Gingerbread ROMs, Pixelated MMS images and Screen cap apps [from the forums]

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Android Forums at Android Central

The weekend is upon us once again and after last nights most epic Android Central podcast we're ready for it. The news of today has got to be the fact that the Android 2.3 source code is now pushed to the Android Open Source Project. As such, this will allow many the great ROM builders out there get started on their delicious goodies for us. Jump into the forums with us today and let's talk some more about it.

If you're not already a member of the Android Central forums, you can register your account today.

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3 years ago

Google explains the wizardry that is Google Maps 5

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Google Maps 5

We're all loving the new version of Google Maps and its vector based graphics, and Google has spent the time to explain exactly what makes them better.  There some great detail about vector graphics, and how using them improves things like drawing roads or place labels as well as enabling the things like 3D tilt view, and explanation of how things used to work with the tiled graphics (360 billion tiles were needed to cover the earth!), and most importantly, explanation of how offline caching works -- places you frequent will have a lot of detail, while places you don't venture to as often won't  have as much, all done using about 100 times less data. 

I know a lot of us were expecting an offline version of Google Maps, and it looks like that isn't here just yet.  But Google did say they are continuing to work on the algorithms used to display the data, and we'll see even more improvements over time.  Check it out at the source link.  [Google Mobile Blog]

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3 years ago

Dungeon Defenders: Bringing the Unreal engine to Android

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We've been patiently waiting to hear some more news about Dungeon Defenders: First Wave since we first caught wind of it back in September. Here we are now, December and the wait is finally over. Dungeon Defenders: First Wave; the first game using the Unreal Engine 3 will be hitting Android devices on December 23. Pricing is where we would like it to be as well. When released Dungeon Defenders will be available for only $2.99. You'll want to note the basics you need for this game to run though.

Basic Requirements:

  • 512 MB RAM
  • GPU capable of OpenGL ES 2.0
  • Android 2.1 Eclair
  • 800 Mhz CPU or greater recommended
  • SD card with at least 400 MB free storage

3D graphics, online and offline campaign modes, co-op game play. You can hit the break for the full press release and video but to break it down we'll just say you better believe we're excited to get our hands on this. [DroidGamers]

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3 years ago

Samsung Canada pulling Froyo update

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Samsung Canada

It looks like Samsung is aware of all the Bell Samsung Vibrant's getting bricked, and they're pretty sure it has something to do with the Froyo update.  As a result, they have pulled Froyo from Kies, and we assume will be digging through trying to find the problem.  In the meantime, if you're one of the unlucky ones who had problems with Froyo on your Bell Vibrant, give Samsung a holler at 800-751-4078 , or sh.support@samsung.com.  [Samsung Canada on Facebook]

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3 years ago

Sprint to carry 30 college bowl games via ESPN Mobile TV

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 BCS Championship game

College football bowl season is almost upon us, and Sprint and ESPN have teamed up to give subscribers access to 30 different bowl games -- including all five BCS bowls. To get in on the goodness, you will need to head over to Sprint's football website and download the Sprint Football Live app unless you already have it. In addition, the games can be watched from the ESPN Mobile TV channel of Sprint TV. Full press release after the break. [Sprint]

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3 years ago

Android 2.3 source code being now pushed to the Android Open Source Project

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Android 2.3 GingerbreadFor your folks who like to compile and run your own ROMs straight from the source (and who doesn't?), know that the Android 2.3 Gingerbread source code is being pushed to the Android Open Source Project right ... about ... now!

For 90 percent of us or so, this doesn't mean much. But for you developer types, it means you can download the base code straight from Google.

Interestingly enough, however, is a warning against using the AOSP code to roll a version for the Nexus S. Says Google's Jean-Baptiste Queru:

"Even though Nexus S is designed to be suitable for AOSP work, there
are some caveats. I very strongly recommend against trying to use
Nexus S for anything related to AOSP at the moment. Trying to unlock
or use your Nexus S for AOSP work could easily turn it into a Nexus B
(where B means "brick"); I have two of those, they're not very useful.
I'll send some guidelines about what is currently possible once I've
finished pushing the source code. "

Again, not something most of us have to worry about. But all this does mean your favorite ROM developer likely will be incorporating Gingerbread fairly soon. [Google via @romainguy]

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3 years ago

Evo 4G update continues with a new file for other hardware models

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HTC Evo 4G

The rollout of the latest update to the Evo 4G continues. We just got ours on our Google IO-era Evo (version 002), and the file name is different than the one that pushed earlier this week. It's no great surprise -- there are several hardware versions of the Evo out there (you can check yours by going to menu>settings>about phone>hardware information), and so we needed a couple different versions of the update. Anyhoo, check for your update now, or you can download the new update here if you just can't wait. More on the update in our Evo 4G forums.

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3 years ago

Twitter forcing Touiteur to change names, you can help pick the new one

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Toiteur for AndroidToiteur for Android

Rut ro! Twitter apparently is making popular Twitter client Touiter change names, seeing as how it's sort of a misspelling of Twitter. (Yeah. OK.) The good news is that you can help developer LevelUp Studio choose the new name! Right now "Plume" and "CuiCui" are in the lead, but we bet you guys can do even better than that. Just head on over to the voting page and let 'em know what you'd like to see.

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3 years ago

Android Central Podcast Episode 43

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Audio-only stream below

The Nexus S is here, the Android Market gets a major update, dual-core phones are on the way, and a brand new Android Central Podcast. It's a Christmas miracle!

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3 years ago

Wimax ported (at last!) to Cyanogenmod for the Evo 4G

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Wimax on the Evo 4G

The Cyanogenmod series of ROMs has done a lot of great things for a lot of phones. But one feature that's been sorely missing on the Evo 4G has been Wimax data. The 4G radio uses code that hasn't been readily available, so it's been a long road getting it to work. But today, folks, it works. It's still not quite ready for prime time, but rest assured, it's coming, folks. Keep an eye out for updates soon. [via @shinzul, @toastcfh, @kyledotodonnell, XDA Developers] Thanks to everyone who sent this in!

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