Last week and without warning, Samsung announced a partnership with Xbox, extending the love affair between the South Korean tech giant and Microsoft.
At Unpacked 2020, Samsung detailed its latest handsets, including the exciting Z Flip vertical folding phone, alongside some truly mind-blowing specs for the high-end Galaxy S20 Ultra. Samsung also announced a partnership with Xbox, stating that this was "just the beginning." When we asked Microsoft for comment, they effectively said: "more details to come."
So, given what we know about Microsoft's aspirations for Xbox, and Microsoft's partnership with Samsung thus far on things like the "Your Phone" app, it's not hard to speculate where this could be going — or why it could become a big deal for Xbox.
A deepening partnership
This is the start of Samsung's gaming partnership with Microsoft's Xbox. A lot more to come! #GalaxyS20 pic.twitter.com/dneRnh274KThis is the start of Samsung's gaming partnership with Microsoft's Xbox. A lot more to come! #GalaxyS20 pic.twitter.com/dneRnh274K— SamMobile (@SamMobiles) February 11, 2020February 11, 2020
For those in the Xbox space that perhaps haven't been following along, Microsoft has already been partnering closely with Samsung lately. It started with the pre-installation of Microsoft apps like Office and OneDrive, and has since extended to system-level APIs that create greater synchronicity between Windows PCs and Galaxy phones.
"Your Phone" for Windows 10 and Android allows you to receive text messages and browse recent photographs with a paired Android phone, but the connection on Samsung's more recent Galaxy handsets goes far deeper. Since it's built directly into the OS, you can not only receive texts and notifications far more reliably, but you can even interact directly with your phone over a home network using your mouse and keyboard via a PC.
It's the kind of functionality that we always hoped we'd get with Windows Phone someday, made by a very close partnership with Samsung. It's also the kind of functionality that will probably never happen for the iPhone, due to Apple's tight grip on its ecosystem.
That's the productivity stuff, but what about gaming? Samsung and Microsoft have already offered some small hints that the firms were getting together more closely for gaming stuff, with exclusive stickers for the Galaxy Store version of Mixer, for example. But it wasn't until we saw that big XCloud banner on Samsung's Unpacked 2020 stage that you can begin to paint a more detailed picture of what's probably to come.
XCloud for every (Samsung) screen
Samsung is an absolute giant when it comes to tech, and you don't need me to tell you. They are among the top smartphone manufacturers in the world in terms of shipments, and command one of the largest marketshares in the world for smart TVs.
Microsoft is effectively on the record as gunning for "billions" of gamers within its ecosystem, with Xbox lead Phil Spencer recently commenting that it is Amazon and Google that are the firm's primary competitors — cloud companies — all seeking to reach far beyond the fairly small share video game consoles currently enjoy.
Mobile gaming has become a dominant force in part on the basis of the ease of access. And XCloud could serve to eliminate those psychological and economic barriers that factor in to someone opting to stick with Fortnite mobile over picking up a video game console or a gaming PC.
If Samsung and Microsoft were to say, cut a deal to have XCloud pre-installed not only on Galaxy handsets and tablets, but also Samsung QLED smart TVs, it could bring millions into the Xbox platform very quickly. The system-level access Samsung has been granting to Microsoft for "Your Phone" could also extend to Xbox controllers for TVs and other accessories, it could extend to Xbox achievements and apps as well as Mixer, and even screen recording. There's really no limit.
Intriguing prospects for Xbox (and Samsung)
Microsoft has already announced that it sees South Korean usage of XCloud to be almost double that of a Western gamer during the preview tests, indicating XCloud could finally help the Xbox development platform get a serious foothold in markets where it has largely been absent.
Samsung itself is facing aggressive competition from Chinese competitors on mobile, and partnering with Microsoft to effectively transform Samsung Galaxy phones into the ultimate PC companion handset is a smart bet for both firms. For smart TVs as well, Samsung is among the fastest-growing brand for the medium, seeing rapid growth in Asian countries where Xbox has traditionally struggled.
How does this help Xbox as a console and a platform? Well, any game that is made for XCloud must be built also for home Xbox consoles, since it is the same developer environment. As XCloud grows in popularity on edge devices like low-power PCs, smart TVs, and phones, it'll only lead to more content hitting local consoles as well. It'll allowing Microsoft to boast a much larger Xbox ecosystem consumer base than what was previously possible locked to the console and the relatively niche Microsoft PC games store.
It's a win for developers seeking to bring their games to a larger audience, it's a win for Samsung who can boast the superior Windows-Xbox system-level connectivity for its devices, and it's a win for Microsoft, who can build up a cloud platform at scale far faster than Google or Amazon, owing to their entrenched relationships in the industry.
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