Supe Stickman Golf 2

Super Stickman Golf 2 combines a fun golf theme with challenging aspects of side-scrolling puzzle games, and the end result is a great game that's hard to put down. As a worthy follow-up to the original game, not only do you get a chance to play through dozens of great courses, but there are also many ways to customize your gameplay and character.

Hang around after the break and see what Super Stickman Golf 2 is all about.

Supe Stickman Golf 2

You don't have to enjoy golf to have a good time playing this game, but it certainly doesn't hurt. The basic premise of Super Stickman Golf 2 is that you're playing through side-scrolling golf courses one hole at a time, with the primary goal of finishing with as few strokes as possible. Along the way, you'll come across the regular set of hills, bunkers, water hazards and the like to slow you down. The controls are simple -- hit the arrows to aim up and down, tap "go!" to set your power and again to initiate your swing. If you don't hit the shot you wanted, tap the golf ball in the middle right to use a mulligan.

The levels start out simple -- you'll likely get a few hole-in-one's -- but quickly get more difficult. You only have one set of 9 holes available when you start, but finishing them will let you unlock new sets to play. Speaking of unlocks, as you play through the levels you'll have a chance to get "golf bux" -- money floating in the air -- for use at the main menu. There are 10 golf bux per 9 holes available for you to hit, but some are certainly harder to get than others and will take up extra strokes to obtain. You can also attain golf bux for unlocking achievements throughout the game.

Supe Stickman Golf 2

Golf bux can be spent to level up and obtain new hats in the main menu. Leveling up will come naturally with the XP gained by playing as well, and lets you unlock different characters and powerups. Hats for your character give different abilities -- some more useful than others -- and are obtained through unlocks and paying golf bux for them. If you would like to accelerate your progress in the game, you can buy more bux from the pro shop for anywhere between ~$2 and $20. There are a few more available in-app purchases as well, such as an XP doubler and a last shot power indicator. Because the in-app purchases aren't a requirement to play through the game -- only a way to accelerate it -- we don't have a problem with it. The "freemium" model lets users have the opportunity to play a great game without ads for free if they choose.

The gameplay of Super Stickman Golf 2 is just great, with absolutely no hiccups or stutters to be found. While the game is easy to pick up and have fun with for even the most novice player, there's a lot of room for challenge for more advanced players. The gameplay is effectively limitless when you include the turn-based online multiplayer, which lets you link up with other players to play against. Super Stickman Golf 2 is free to play and available now in the Play Store, and is certainly worth a look.

 

Reader comments

Fore! Super Stickman Golf 2 is here

6 Comments

So long as the "freemium" stuff doesn't get in the way too much, this looks awesome.
I hate the explosion of this pay-to-pay model that every game developer has picked up, yet it's a proven way to make money, so I suppose I have to learn to accept it.

The golf bux and freemium model were what drove me away from the game. I'd rather pay $1.99, get a limited amount of powerups per course/hole, and have it be bux-free and ad-free.