Reddit user Tomathy101 battled the idea of finding better tracking for the PlayStation Eye Camera by changing the height in which it was set up. He argues that, as a man who is over 6 feet tall, that his tracking has improved since he has raised his camera well above his head level.
So we did some experiments to confirm or deny this based on the heights of different people. Here's what we found!
Your height makes a difference
While conducting this experiment I tested the tracking problems on the height range of three different people; An 8 year old child, a 5"0 adult and an 6"3 adult. This was to test the theory that maybe the camera doesn't need to be at a 7"0 height for everyone, and perhaps just a little above your head (whatever height that might be) in general.
This theory was proved right in this case. A person of 6"3 had the best tracking performance when the PlayStation Camera was at 7"0 of height, while the person of 5"0 suffered even worse tracking with the camera at the same height. To elaborate, this means that the set-up requirement for someone of a significantly different height than you will absolutely be different.
If you are in a home where the users of your PSVR vary in height I recommend purchasing a mic stand off of Amazon. This will help ease the constant readjustment you will need to do to accommodate the different heights, as well as giving you a sturdy base for your camera.
If all the users of your PlayStation VR are about the same height, do not worry about buying extra equipment unless you don't have a good base to hold your camera at the new height it will now require.
Setting up your PlayStation Eye Camera for better tracking
- For ease and peace of mind, purchase a mic stand. (Link below.)
- If there is room to set up the mic stand behind your TV so that it is centered in your play area, this is highly suggested. If not, there is not too much worry for it being slightly off-center. It will, however, effect your play space.
- Always ensure that whoever is playing has the PlayStation Camera above their head at a minimum of 6 inches and a maximum of 12 inches.
- Have the camera at a slight downward angle. You want to insure the Camera sees you from your head to your toes, but also have enough room to see all the inevitable movement of said head and toes.
- To ensure your safety and the function of your headset, follow the instructions below to re-calibrate your play space and see exactly what your camera is seeing.
Checking to make sure your play space is still safe, and your Eye Camera can still see you
- Press and hold the PlayStation button.
- Select Adjust Playstation VR
- Select Confirm your position
- This will show you what your camera is seeing. Do a run through to ensure the new setup can visualize your entire play space.
- When you are confident the visual is okay, check the lighting. Bright lights will appear as dark circles. If this happens, you might need to adjust your lighting.
And viola! Go forth and play your favorite PlayStation VR games now that your tracking will stop giving you issues!
Has this helped you? Maybe it made your experience worse? If you're having any other issues when it comes to enjoying your PlayStation VR check out our PSVR Troubleshooting Guide or let us know in the comments below!
Essa Kidwell is an expert in all things VR and mobile devices who can always be found with an Oculus Go, a Pixel 2, and an iPhone 7+. They've been taking things apart just to put them back together for quite some time. If you've got a troubleshooting issue with any of your tech, they're the one you want to go to! Find them on Twitter @OriginalSluggo or Instagram @CosmeticChronus.
I've been using a tripod, made for a camcorder, for about a year now with mine. It allows me granular control over the height and position of my cam so that I can play where I'm more comfortable, dependent upon the type of game I'm playing --some games work better when you're standing, some work better when you're sitting, though I've found that either sitting on the floor or my bed while playing VR tends to really make my back hurt after a while, so it's good that the tripod also gives me the ability to move the system to a better area for play, more readily. But I also agree that a mic-stand would probably do well, and really, would probably take up about the same amount of space in a room when it's in use. The thing is though... that mic stand isn't going to collapse down to a really small size when you need it, like a tripod can --especially tripods that have no less than 2 extension levels to the legs, like the ones I picked up at Walmart for under $30.
That's a solid point about being able to collapse down!
Not completely sure this is accurate as I have had the PSVR since launch with the camera at a height of about 6' 6" and I'm 6' 3", it has been pointing down slightly and I've suffered loss of tracking on numerous occasions. About a month ago I have lowered it to about 4' with the camera pointing up, I have had faultless tracking since and works now for both me and my children!
What VR games are you playing?
I found when playing games like Skyrim I had 0 tracking issues whether my stand was at level or above me. But for games like Rec Room that require seeing movement of bending down to pick up items or throwing a frisby the *only* way I got good tracking was if it was higher and pointed down.
So I'm sure games have *something* to do with it, so make sure you do what what's for you!
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