Adobe Air

Adobe has announced that the AIR runtime for Android, as well as the SDK tools and components will soon be updated to work on Android x86. This means that all the Intel Atom tablets we'll be hearing about in 2014 can run applications built using Adobe Air, and they can be installed and updated like any other app right from Google Play. The new runtime will soon be available for download from Google Play, and the SDK components are headed to Adobe Labs soon. Expect the final version in the next major release of the SDK from Adobe.

Source: Adobe

 
There are 10 comments

Warrenisit says:

I have Adobe Air on my device just in case but I don't think it's ever been used.

What is this even used for?

Posted via Android Central App using an LG G2.

Andro10 says:

Exactly, what's the purpose of this? I refused to update when the new permissions were about determining my location and finding accounts on my device. For what!? They think because it's "Adobe" they can be trusted. Yeah right.

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NoNexus says:

Read up on what permissions are used for and get back to us

Posted via Android Central App

Andro10 says:

My point, Einstein, is why does Adobe need that information.

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Johnny Blake says:

What does AIR even really do? I tried to find out but all I got were parody answers. The closest thing I found out was that it's used to run "many" games but to my knowledge that's a blatant lie.

Posted from my Motorola Moto G

Guys, AIR is a runtime environment. The platform allows developers to create applications (mostly games) using Flash (amongst other technologies) and run them on a desktop as well as Android or iOS - but the runtime needs to be installed on the device/computer first (just like you need Flash Player on a PC to use Flash content).

If you don't use any applications that use AIR, there is no point at all in having it installed.

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kcerica says:

Could developers use unity instead of Adobe Air or does a Adobe Air do different things?

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I don't know a ton about Unity but they do different things - Unity is a game engine whereas AIR could be used for anything - a game engine could be used with AIR though, such as Starling.

If Unity was used to create a game, it could be presumably deployed on Android as a completely native app, so no runtime would be required.

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Johnny Blake says:

Okay that clears up a lot of questions. I'm pretty sure nobody develops for mobile in Flash, rendering AIR a mostly useless platform.

Posted from my Motorola Moto G