Google has updated the Google Earth app, fixing a pesky-as-hell bug that caused the app to crash during startup on Tegra 2 devices. NVIDIA uses special instructions for the Tegra chip, and while they work amazingly well when used properly (check out some Tegra games if you haven't yet), sometimes different specialized hardware makes it difficult for the generic "works everywhere" app to use the full set of features.
That's probably what happened with the last update for Google Earth -- it certainly pushes the limit of what a mobile GPU can handle, and needed a bit of tweaking to run it all on the Tegra chips. Call it fragmentation, call it legacy, but it's a fact of life that you have trade-offs between different hardware platforms. Google seems to have it all sorted, and now we can have our imaginary getaways to exotic virtual locations on our Tegra based tablets and phones. Hit the download link after the break or check the Market for your update.