Marvel's Spider-Man: Miles Morales gets performance mode with ray-tracing and 60 FPS

Marvels Spider Man Miles Morales Venom Blast
Marvels Spider Man Miles Morales Venom Blast (Image credit: Sony Interactive Entertainment)

What you need to know

  • Marvel's Spider-Man: Miles Morales originally featured two gameplay modes: one with ray-tracing, one with 60 FPS support.
  • Insomniac Games has now provided a third mode with lower resolution, 60 FPS and ray-tracing.
  • The developers are looking into providing this mode as an option in Marvel's Spider-Man Remastered.

At launch, Insomniac Games' Marvel's Spider-Man: Miles Morales had two different modes available on PS5. Performance mode targeted dynamic 4K at 60 FPS, while the visuals mode allowed 4K with ray-tracing, with a drop to 30 FPS. Now, Insomniac Games has added an additional option, lowering resolution, texture quality and crowd density to achieve 60 FPS and ray-tracing.

James Stevenson, community director at Insomniac Games, confirmed the news on Twitter:

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You'll have the option of selecting this third mode once you update your game with the latest patch. In a follow-up tweet, Stevenson hinted that Insomniac might be bringing this mode as an option in Marvel's Spider-Man Remastered.

In our review, editor Russell Holly said that Marvel's Spider-Man: Miles Morales is "...everything you love about the first game, with an incredible new story and loads of improved gameplay mechanics." It's currently available on PS5 and PS4.

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on PlayStation on Android Central. You can find him on Twitter @SamuelTolbert