What you need to know
- Terraria is releasing for Stadia on March 18.
- The game's developer canceled the port earlier this year before resolving a dispute with Google.
- Pricing details are unannounced, but it will be the latest (v126.96.36.199) version of the game.
Today, Google announced via Twitter that Terraria is officially releasing for Stadia next week on March 18. With no Minecraft or Roblox, Terraria is primed to immediately become one of the deepest sandbox building Stadia games alongside free-to-play creation game Crayta.
Terraria began as, more or less, a 2D pixel art version of Minecraft, but it's evolved into much more of a "game" with deep lore, tons of bosses and enemies, and a heavy focus on co-op exploration and action-adventure-meets-platformer gameplay.
Pricing details are not available yet, but since Terraria is only $10 on PC it will likely cost the same on Stadia.
The sudden launch of Terraria on Stadia is relatively surprising news given that just earlier this year, the game's developer canceled the Stadia port amid disputes with Google over getting locked out from his Google account services. Less than a month ago, however, the issue was resolved and now the game's primed for release.
In a forum post from the developer on Feb. 22, they indicated it was already sent to Google for certification review and should release as the latest build of the game (v188.8.131.52) with all current content:
Terraria is one of the most successful and most popular indie games of all-time with over half a million user reviews on Steam alone averaging out to an "Overwhelmingly Positive" designation. As of a year ago, it has sold over 30 million copies across PC, consoles, and mobile devices since launching on Steam originally in 2011.
"Terraria" is launching on Stadia next week, as the developers resolve issues with Google.
Get the best of Android Central in in your inbox, every day!
Thank you for signing up to Android Central. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.