Super Mario Run is finally available on Android, and it's worth buying
Android gamers now have one more title to claim as their own, and one fewer that their iOS counterparts can't lord over them. That's right, Super Mario Run is now available on Android, three months after it debuted on the iPhone.
The game is actually considerably newer than the version that debuted three months ago, since it includes all the updates and bug fixes, plus a bunch of small improvements that have culminated in version 2.0. But the core mechanics are still the same: users control an auto-running Mario, tapping on the screen to make him jump over crevices, onto enemies, and shimmy up walls.
While the first four stages are free (three if you don't count the introductory tutorial course), the full game costs $9.99, which caused a fair amount of consternation in the gaming community when it debuted last year. But there's a lot more to the game than just the six worlds to complete; there are playable characters like Peach, Luigi, Yoshi and Toadette; and there's also the competitive Toad Rally, which pins your Mario against people around the world for style and points.
Finally, Kingdom Builder adds a bit of an RPG element to Super Mario Run, allowing you to customize the look and feel of Mario and the buildings he inhabits.
Do you plan to download and pay for Super Mario Run? Let us know in the comments!
Download: Super Mario Run (free w/ IAP) (opens in new tab)
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Daniel Bader was a former Android Central Editor-in-Chief and Executive Editor for iMore and Windows Central.
I hope Nintendo will come out with more original games for mobile!
I re-played San Andreas SIX times; Vice City and III at least three.
I had fun with Bully then I was able to get a legal copy on my PC. But I absolutely HATED playing all of them on my Galaxy Note 3. Or my Xperia Z5 Premium. They are very much NOT MADE FOR TOUCHSCREEN GAMING. Playing GTA or ports on a touchscreen with touchscreen controls is like wearing Dr. Martens Boots when you're in a Ballet troupe and you're partners with Misty Copeland. That's going to end in tears. Also, it didn't help that Rockstar gutted the soundtracks, especially evident in Vice City and San Andreas (In VC for mobile, EVERY Michael Jackson song is absent, and those were the highlights of the original VC soundtrack!) Mobile gaming should be fun and easy to use when you're waiting to get off the subway, not to replace your PC or console. It should be light-hearted and fun, yet innovative and new. Like Monument Valley, or Leo's Fortune, or Limbo, or QuizUp, or Super Phantom Cat. It should not be a shoehorn of past greatness with clumsy, unintuitive controls or gimped and gutted memories or nostalgia, or try to fake its way to being "console-or-PC-like," because that's not how it works. But I concede the value proposition of SMR is laughable as you pointed out here.
I also don't think companies want to intentionally alienate a specific device and not support it. If it did not work on the shield, I would not have been surprised at all, because it uses a far less mainstream CPU and GPU. It cost money and time to make a game capable of running on as many possible Android devices.
And the price is in line with everything else Nintendo: too high for what it is. Don't get me wrong, I love Mario Bros, but Nintendo has been using him as a crutch for years, trying to justify their overpriced hardware and games. I hesitantly just bought my son a 3DS XL for his birthday, and that thing was $200! And they never price drop old games. Even some Wii games are still $50!
i would've bought a Wii U, but they discontinued it months ago, for them to "get ready" for the Switch. "Get ready" is in quotes, because I wouldn't call short supplies, less than a dozen launch titles, and no Virtual Console games, being "ready" for release of a console that you're trying to save your company with. They need to either build serious consoles like Xbox and PS4, skip all the "unique" crap, or just become a third party dev for MS and Sony. I have a feeling they're still burning through cash they made selling everyone in the country a Wii, but they'll run out sooner or later.
Come ooooooooon (bis) !! RPG ? Really ?
My current strategy attempts will be to play courses with Mario and then with Blue Yoshi (who I broke my neck getting cuz ya'll are right it's so hard to unlock other folks) and also manipulate the opponent (and mostly course) options on Toad Rally by checking in between course runs to see what I can do. Wish me luck!