Google Stadia reportedly bested by Project xCloud in early latency tests
What you need to know
- "Project xCloud" is Microsoft's upcoming game streaming service.
- At E3 2019, everyone could test it out by streaming a game 400 miles away.
- An analysis says xCloud only exhibited 67 ms of input lag which is almost the same as playing on an Xbox One.
- March's Stadia analysis saw 166 ms of input lag.
At E3 2019, Microsoft is giving gamers the chance to try out "Project xCloud," its game streaming service that competes with Google Stadia. The server is located 400 miles away, but you can access games like Gears of War 4 and Halo 5: Guardians – both of which run at 60 frames per second (FPS) – on an Android phone connected to a controller.
According to an analysis by Ars Technica, xCloud only exhibited 67 milliseconds (ms) of input lag compared to Stadia's 166 ms. If you directly play Halo 5 on a console, you experience 63 ms of input lag:
Keep in mind that this test was conducted in less-than-ideal testing conditions, but it still shows a dramatic reduction in input lag when compared to Stadia's previous testing. However, as this is an early test, the input lag could change on xCloud going forward.
The same applies to Stadia. Since its reveal in March, Google may have managed to bring down the input lag further. We should know for sure in November when Stadia goes live for Founder's Edition subscribers and xCloud is in public trials. Let the streaming wars begin!
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"Xcloud is measured at 67ms (on 720p) on Halo 5 which has a latency of 63ms on Xbox One.
Stadia is measured at 166ms (on 1080p) on AC Odyssey which as a latency of 144ms on Xbox One."
Xcloud is measured at 67ms (on 720p) on Halo 5 which has a latency of 63ms on Xbox One.
Stadia is measured at 166ms (on 1080p) on AC Odyssey which as a latency of 144ms on Xbox One.
The article doesn't mention anything about "resolution" and "game"...