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2 years ago

Amazon Appstore updated, beta version of 'Test Drive' comes to some

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Amazon has pushed out an update to their Appstore, bringing it to version 2.6.53. Besides the always-present bug fixes and stability enhancements, this time around there's a slick new feature for a select few -- The Test Drive feature. Much like the Test Drive that's always been available on Amazon's web site, this give you a chance to see what an app looks like and how it operates when installed. 

Without access to the methods Amazon is using to pull this one off, we're going to have to guess it's simulated on a server somewhere and not actually running on your device. But it's still pretty damn cool. Grab your update from Amazon and have a look. If you're lucky enough to get the Test Drive feature, sing out in the comments and let us mere mortals know how it works!

Thanks everyone who sent this in!

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2 years ago

Swords and Soldiers [Android Game Review]

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If there's one thing I love about the Humble Bundle, it's the great games it brings to Android. The downside is that most aren't launched in the Google Play Store until much later, but Swords and Soldiers has made the jump.

Swords and Soldiers is a sidescrolling, conquer-'em-up type game, not unlike a simplified Starcraft 2 (yeah, I went there), where you mine resources, build up troops, and fight the invading army (that's coming from the other side of the screen). It's all very cartoony and lighthearted, but it's obvious the game was built from the ground up with this in mind, so it totally works.

You start off as the Vikings, but can eventually unlock storylines for the Aztecs and Chinese, as well. Combat and resource mining is the same across all three armies.

You create troops using the upgrade menu (the blue arrow in the bottom-left corner of the screen), and this is also where you buy spells to beef up your team. As your hoard of monies grows, you can build even more troops, or less, more powerful troops. There's an excellent variety of soldiers in your barracks, so you can tailor your army to your enemy's weakness or just steamroll them with your favorite.

Once you've purchased either a new unit or spell, there's a small amount of time before you can actually use it. (You'll notice its icon growing slowly on your screen.) Once it's up, you can tap on it and either build the troop or use the spell. As you advance through the campaign, you'll find yourself with a whole host of spells and troops that you've bought, but it really helps keep the game fresh.

There's also a multiplayer mode with a pretty ingenious implementation. Instead of requiring your buddy to have their own copy of the game and play over wireless, the game goes into portrait mode and each of you takes half of the screen (so you're sitting across from one another). You can't really see what they're doing (nor can they see you), but it lets you share the fun with a friend even if you only have one device.

To top it off, Swords and Soldiers also includes a skirmish level, where you can pick any army and hone your skills against a computer. You get to pick how large the map is, play with all upgrades unlocked, and just go to town. It's great for killing a few minutes, especially if you don't have time to keep playing through the campaign.

You can pick up Swords and Soldiers for $2.99 in the Google Play Store or try the demo version for free.

We've got video and download links after the break.

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2 years ago

Samsung locks down S Voice following app leak

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The application file for Samsung's "S Voice" Siri clone interactive voice assistant agent was leaked over the weekend, leading to hundreds of less scrupulous users picking up the apk and installing it directly on their phones. This lead to owners of any Ice Cream Sandwich device being able to use the service intended only for owners of Samsung's next flagship phone, the Galaxy S III.

However, today it seems the pre-release fun is at an end, as Samsung appears to have locked down S Voice and prevented the leaked APK from connecting to its servers. This means any query sent to to S Voice on a non-Galaxy S III device will return a "network error" message, as you'll see above. (Funnily enough, Apple did the exact same thing when Siri was initially hacked to run on the iPhone 4, so no huge surprises there.)

So that's that. If you want to publicly embarrass yourself by shouting "Hi Galaxy" into your palm, you'll have to wait until the official launch of the Galaxy S III, which takes place in London next Tuesday, May 29.

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2 years ago

Play like it's 1997 with unofficial port of Theme Hospital for Android

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Some of you out there will remember Theme Hospital, the 1997 PC simulation game. Some of us spent a little too much time playing this during IT lessons at school instead of playing with boring spreadsheets. In any case, thanks to an unofficial port of the title, we can now enjoy some Theme Hospital on our Android devices for £0.99/$1.49

For those not familiar, over the course of different levels you're tasked with turning an empty hospital into an all singing, all dancing, fully equipped care facility. Oh, and you also get to hire and fire. When you've hit certain goals, you get to move on up to the next level and start the process all over again. 

It has been optimized for handheld devices, but requires a screen resolution of 800x480 or higher to be able to play. If that sounds like your device, we've got the download links for you after the break.

via Pocket Gamer

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2 years ago

Android Central Editors' App Picks for May 19, 2012

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Ready to check out some more of our favorite apps? Each week we bring to you some of our favorites in hopes that they may become your favorites, and we want you to do the same. Drop a line in the comments and let us know some of the awesome applications you have installed on your device, so the rest of the Android Central community can check them out as well!

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2 years ago

DoubleTwist announces 2 million daily active users, celebrates with special app sale

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The folks from DoubleTwist have announced a major milestone for their company. People all over the world are now making use of their app daily to listen to music, view videos and take in podcasts -- 2 million of them in fact. To celebrate the milestone they're having a sale, doubleTwist Player in-app upgrades, AirSync and doubleTwist Alarm Clock are all on sale right now for 50% off their original price. Congrats to doubleTwist on their achievements, now hit the link below to grab yourself some of their apps!

DoubleTwist Apps In The Google Play Store

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2 years ago

Week one of the TegraZone Player's Choice awards is done, let's announce a winner!

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The first week of NVIDIA's TegraZone Player's Choice awards has run its course, and that means two things -- the first is that you only have two weeks left to hit the TegraZone contest page and vote for your favorite games and developers, and the second is that we need to announce a winner of our own prize giveaway. Let's do that!

Congrats, cckgz4! You just won a killer ASUS Transformer Pad TF 300 from your pals at ASUS, NVIDIA, and AC. Check your e-mail for details.

It's a great piece of gear, and Ice Cream Sandwich runs lovely on it. But let's be honest -- the highlight of the TF300 is the Tegra 3 that's packed away inside it, and the incredible Tegra optimized games available. They bring things to an entirely new level, and it seems like each new game released pushes the envelope even further -- the gameplay on Sonic 4: Episode II is simply amazing. 

With week one over, it's time to start week two. You'll want to be sure to hit the TegraZone and vote, where they are giving away seven prize packs consisting of the TF300, a keyboard dock (a must-have accessory!), a Logitech wireless controller, and a Jambox portable Bluetooth speaker. It's like a personal arcade, but with better games! When you're done there, jump into the Android contest forums and enter our own giveaway, as AUSU and NVIDIA have partnered with us to give away another prize pack each week for the duration. 

You don't want to miss this opportunity, so be sure to throw your name into the ring and try your luck. At the same time, hard working developers get a bit of recognition, as NVIDIA will be hosting a special event for them at E3 on June 6. 

VOTE IN THE PLAYER'S CHOICE AWARDS AT THE TEGRAZONE!
ENTER TO WIN IN THE ANDROID CONTEST FORUMS!

 

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2 years ago

Temple Run updated to address compatibility issues with Android 4.0 devices

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If you've been having any sort of issues playing Temple Run on your Android device now would be a good time to check for updates. The team at Imangi Studios has now released the latest update to the game and it has plenty of bug fixes and improvements added that will hopefully make the in-game experience better for all.

  • Fixed many compatibility issues with Android 4.x ICS devices
  • Fixed bug that caused low resolution textures to be used on high DPI devices
  • General bug fixes and improvements

Personally, I never had any issues with it on my Galaxy Nexus in the past but there seems to of have been enough reported concerns for Imangi Studios to correct whatever the issues were. If you had issues try out the latest build and see how it works. Remember, if you're still experiencing problems -- reach out to the developers. They're openly asking for feedback so give it to them if need be. As always, download link is below in case you've not yet checked out Temple Run.

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2 years ago

Google addressing Music device de-authorization issues, back to 'normal' for now

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New: It might be your music, but it's still not your cloud

Google has made known that it is in the process of figuring out exactly how to handle the device authorization and de-authorization for Google Music, and for the time being they have reverted to the old method allowing unlimited device de-authorization. From Google Play's help pages:

Yesterday we made a change to our device policy for music on Google Play.  Any user can associate up to 10 devices to his or her account.  Once you have connected 10 devices, you may add a new device only by deauthorizing an existing one from your account, and you may do this up to four times per year.

We limit the number of times you can swap out new devices at the request of some of our music partners in an effort to limit abuse. We understand this has caused some issues for users who often deauthorize and reauthorize the same device, and we are currently re-implementing the solution in a way that works for our users and music partners.

We apologize for any inconvenience and will update this page as new changes are made.

We're not sure how they plan to address the issue, but we're sure glad they have given us all a chance to clear out all our old devices. Hopefully they can implement a fix that doesn't add the same device multiple times, but that still won't be a solution for folks who need to switch devices often. It's an interesting dilemma, and one that hits close to home. We'll keep our eyes on this one.

Source: Google; via The Verge

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2 years ago

Sprint customers in the US can now pay for all Google Play Store purchases using carrier billing

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For pretty much a year now, Sprint customers have been able to make use of carrier billing for app purchases on the Google Play Store but now, Sprint in cooperation with Google have gone ahead and taken it one step further. We knew it was coming but starting today, Sprint customers in the US can now use carrier billing for all their Google Play Store purchases including apps, music, books and movies. Anyone on Sprint going to be making use of this now that it is finally live? I've always been curious how many people make use of carrier billing.

Source: Google

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