Revel coming to Android

Last week’s Apps World was an event dedicated to mobile games and apps - and the craft of making them. Apps World culminated with the Big Indie Pitch, a contest in which game developers pitched their games to members of the press. I look forward to telling you all about my experience with the Pitch very soon.

In the meantime, let’s look at one of the two games that won the Big Indie Pitch. New York-based developer Odin’s Hammer bought their social interaction/photo game Revel to the show. Revel is a unique scavenger hunt-style game in which players take photos of things in their environment and try to outdo their peers. Read on to learn why we’re so excited that it’s coming to Android!

Revelations

Mobile videogames tend to be solitary experiences. Yeah, sometimes they have online multiplayer. But if you’re at a party or a bar and you’re playing a game on your phone, then you’re probably ignoring the other people around you. Games usually aren’t a good fit for mainstream social environments. The team at Odin’s Hammer wanted to change that by creating a game that encourages players to talk to other people. New people, not just the ones you already know.

In Revel, up to eight players can join the same game. The online matchmaking component automatically detects whether a game is going on around you and makes that game easy to join. Once everybody is together, each person gets a 5 x 5 game board made up of little icons. Each of these is an item to scavenge in the environment around you.

Once you find an item, snap a picture and that space on the board becomes yours. Other players can vote on the accuracy of your photo, so you can’t just take pictures of the wrong things. Get give pictures in a row and you win, not unlike playing Bingo.

Revel offers a wide variety of themed boards for players to choose from. If you’re at a bar, you’ll want to choose the bar theme. Sporting event, sports theme, etc. They even had a theme set up for Apps World. Some of the pictures that players had to take included other developers’ booths and a Windows Phone user.

The cool thing about Revel’s design is that it encourages you to interact with other people in your environment. If your photo objective is a blond woman, then you’re going to have to ask one to take her picture. And even shy members of a game can enjoy seeing the pictures that everyone else takes.

Play with everybody, don’t break the bank

Revel coming to Android

Revel aims to be ubiquitous by appearing on every mobile platform under the sun. It’s out on iOS right now, but it will be moving to Android next, followed by Windows Phone. All three versions will support cross-platform multiplayer, so anybody with a smartphone will be able to join in.

In order for a multiplayer game to be omnipresent, it also needs to be free. Revel is a free to play game, monetized by a combination of sponsorships and in-app purchases. Companies can sponsor whole themes or individual tiles within a theme. That could be a great way to get your company’s booth noticed at events like Apps World, for instance. Players can also choose to buy currency. That currency can then be spent on items to mix up your opponents’ boards, reshuffle your own, and other helpful effects.

Odin’s Hammer hopes to release the Android version of Revel around May - if not sooner. We’ll let you know when it’s out. And stay tuned this week for more Apps World and Big Indie Pitch coverage.

 

Reader comments

Revel game wins the Big Indie Pitch, coming soon Android

4 Comments

"By May" is not soon, it's just long enough for people to forget about the app and make it irrelevant.

Sounds like something university students might like. But I'm concerned it would be a mobile data eater, with uploading tons of pictures. I don't have many mb, let alone gb, because I refuse to pay more than 80CAD per month.

You're clearly not the target demographic, though. Look at instagram, and the dozens of other social, photocentric apps. The average user isn't concerned about incidental data usage from photo uploads.