Iterate 68: Gypps and Wong on Monument Valley

Iterate features the best designers in the business discussing interface, interaction, icons, and experience. It's like DVD extras for apps! On this episode Ken Wong and Matt Gypps of ustwo join Marc, Seth, and Rene to talk about Monument Valley, its visual and audio design, launching on iOS and Android, and making great games for fair prices.

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Iterate 68: Gypps and Wong on Monument Valley

10 Comments

It was a very beautifully designed game, and fun to play but it was a bit short, there is only 10 levels. Worth the money, IMO.

I bought a car for £6000 and you can also buy watches for the same price. They could both potentially last as long as each other, does that represent value for money. Coffee and games are no more a comparison than the one I just made. Fact is many people feel short changed by this game due to its longevity, as can be seen in the review in the Play store.

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My 2¢ is that your comparison is irrelevant due to the fact that people spend money on things that are temporary or don't last. The consumption of this game out weighs many in the same price range.

Development has already confirmed new levels for the iOS version (I believe they are already out?) which should get ported over to Android. But there is a catch that makes me feel this will only be a one time deal:

"We are making some more levels, but the reasons we’re doing it are artistic reasons: there are some ideas that we didn’t get to work so didn’t put in there, but which we’d like to see work,"

Better than nothing. Oh and I bought mine with Amazon Coins when they were giving them away for downloading free apps last week. I'd look into that option as I believe there are a still a few deals like that even now.

It's a great game, and I have no qualms paying for it. However, it's woefully short. In comparison to other games of the same price they tend to have far more longevity than Monument Valley. I'm hoping that any additional levels that are released are not charged for on top of the initial outlay for the game.
Posted via Android Central App