Here's a nice little Honeycomb-optimized chalkboard called, appropriately enough, Bord. As far as virtual chalkboards go, Bord works quite nicely. You've got six colors and three sizes from which to choose, and you can have either a green board or black board. There's a sponge for, erm, sponging, and you can load and save your drawings, and even play them back in real time. Or, you can share over e-mail or Facebook. Cleanup's simple -- just shake the board.
Best part is that it's free, though the in-app ad is pretty annoying, at least visually. Bord is definitely worth taking a look at, though. We've got download links after the break.
I'm not sure how to explain Color Confusion. Well, that's not entirely true. I'm just not sure how to describe the frustration you'll feel as you realize learning the basic colors (red, yellow, blue) won't help you at all in this game. Oh, well.
Color Confusion has a simple idea: mix cans of paint to create the colors that need to be made. Easy description, mind-blowingly difficult concept (at times).
You get a limited number of "mixes" per level, and if you run out of mixes before you've discovered how to make all the colors, you lose. Fortunately, you can then choose to be shown what colors at your disposal you needed to mix, and (one would assume) learn.
If you find yourself not liking the colors you were dealt, the bottom right-hand corner of the screen has a "remix" button. We're not talking dance party, dubstep remix, just a "have some new colors" remix. As far as I can tell, you get unlimited remixes, so don't be afraid to grab some colors you know how to create.
You're timed on how fast you complete a level, so there's some incentive to not completely lollygag. As you advance through the levels, more and more colors need to be mixed at a time, but the game compensates by upping your mix count to balance things out.
Overall, Color Confusion is definitely for those who want a serious challenge, but not for the faint of heart. There's both a free version and a paid version on the Market, but the paid version only sets you back one greenback (standard fare 'round these parts), so don't hesitate to show your support if it's something you enjoy.
Inside of every man, woman, and child is a tiny little urge to shoot comically large guns and single-handedly stop a force of bad guys doing ... bad guy stuff. While there might be a slew of options to choose from over the course of your life, at this time, on this day, GUN BROS (hereafter referred to as Gun Bros) takes that crown.
What you've got in Gun Bros is a goofy plot (you go around offing T.O.O.L. bad guys, cause who likes a tool?) with big guns, large, muscular men, and awesome gameplay. Gameplay is pretty straightforward. Run around with the left digital joystick, point your guns with the right. Fortunately, there's no fire button. As soon as you activate the right joystick, you unleash the fury of your boomstick.
Your object is to survive wave-after-wave of baddies, running around picking up health and explodium, as it reveals itself. When you finally run out of life, you're taken back to the menu screen. No game over, no sad music, none of that. When back on the menu, you're free to refine your explodium ore for gold coins, which you can then spend on better weapons, armor, and other misc. stuff. (Pro tip: buy big guns first.)
Ultimately, you're hoping to survive all of the waves in a given level, so you can unlock the next series in that section of the game, but even if you don't, other planets (with more T.O.O.L.s on them) still reveal themselves, so you can bounce around a bit if anything starts to feel stale.
The controls are relatively tight, although sometimes it feels like both joysticks lag up a bit as you need them, so be prepared to both run and shoot a little preemptively if you don't want to take damage. Other than that, everything is mad responsive, just as it should be.
Gun Bros is absolutely free in the Android Market, so if any of this has piqued your interest, I'd go download it without hesitation. Solid graphics, great gameplay, and saving the world (near single-handedly) is just too much to pass up.
Well, this is interesting. I recently went into the Android Market on my Galaxy Tab and it asked me to accept the terms and conditions again. I accepted, and the app closed down. When I booted the market back up I had a shiny new "movies" tab. In my preview of the Touchwiz UX update, I noted that the update came with the "Google Videos" app pre-installed but that the market didn't have movies available for purchase yet.
One puzzling thing is that the playback worked flawlessly on my rooted galaxy tab, but Josh's rooted phone just gave him the playback error we all know and love. My device is running essentially a "stock" Touchwiz build, so that might have something to do with it.
Like most market updates, expect this rollout to go out gradually, but it can't hurt to clear the cache to try and force and update. One additional screen capture, and a blurrycam pic of actual playback (since the videos app seems to block screen capture methods) after the break. If you get it on your device, be sure to sound off in our forums.
Settling in for UFC 133 tonight? If so, you'll want to grab the UFC TV app from the Android Market. The app itself allows for viewing live UFC events and if you have a device capable of HDMI out you can broadcast them direct your TV plus, you get to view all the press conferences and weigh-ins live for free. Live events and past events do cost you some money but the app itself is free. Pretty decent app for UFC fans out there. Download link can be found past the break.
Apps. They make the world go round. OK, well maybe not quite, but they are an enjoyable part of the Android platform and finding new ones can be a bit difficult at times. With so many apps in the market it can be hard to find the right one for you, so let's hit the break and take a look at some of our favorites.
Tower defense games, a genre as old and time-tested as... well, at least that one mod I found for Warcraft III back in the day. At any rate, tower defense games seem a dime-a-dozen these days, especially on Android, but a strapping young whippersnapper looks to be the king of the heap.
For those of you who've played Robo Defense, you know it's the grandaddy of tower defense games on Android. Take Robo Defense's core gameplay mechanics (or any tower defense game's gameplay mechanics) and slap the shiniest, smoothest, most excellent graphics on them you can, and you've got Fieldrunners HD.
From a mechanical standpoint, Fieldrunners HD plays just like any other tower defense game. Set up towers (of which there are many), pew pew the bad guys, and earn monies for it. With your newly acquired cash, buy more towers, pew pew the bad guys... You see where I'm going with this. It isn't a bad thing Fieldrunners HD doesn't change the game, because the formula works. It's still fun.
The biggest selling point for this puppy are the graphics. Man, are those graphics gorgeous. I know it sounds like I'm blowing it out of proportion, but I can't get over it! You're looking at an early-days Android user who lived and breathed Robo Defense. When Robo Defense got a graphical overhaul not too long ago, I was pleased. But man, it doesn't touch Fieldrunners HD.
You've got full body motion on the troops you're trying to mow down, sound effects enabled by default, and at least on my device, not a stutter to be seen. You can even throw the whole round into 2x speed and it'll run like greased lightning. Like butter. Pick your cliche, cause it's good.
Other than that, there isn't much more to say. You've got three modes of difficulty, so start off easy to make yourself feel good, then ramp up the difficulty and watch the computer field-run circles around your vain efforts to shoot them down. It builds character, I hear.
Fieldrunners HD runs $2.99 a copy, which is an absolute steal for something this polished. It might be a bit more expensive than some other games in its genre, but they're not offering what Fieldrunners HD is offering.
Finding the right keyboard for your tablet can be tough. It's like shopping for a smartphone really, different strokes for different folks and not any one app is going to cover everybody. That said; Thumb Keyboard certainly tries to cover all bases and requirements a user may run into and the latest update shows adds some pretty interesting features as you see in the video but here's a run down of them all:
Coverflow theme browser with 24 themes (more to come)
Option to adjust the width of the split keyboard to the range of your thumbs!
Customizable toolbar
Option to change the secondary symbols on the letter keys
Resizable font
Text shortcut buttons (save and re-enter much used phrases)
New prediction feature: predict next word based on previous one.
Better prediction by the use of new dictionaries
4.3: new theme browser, lots of new themes, customizable sec. symbols
4.3.2: new landscape layout with cursor keys, new themes
Having been using Thumb Keyboard on my Motorola Xoom for the past 24 hours now, I can safely say that it is leaps and bounds better then the built-in keyboard. Having customizable options is pretty awesome, especially being able to adjust the height of the keyboard, as standard settings for me seem too large. Add the themes added by WJD Designs and you've got a whole new look to your tablet. If you're shopping around for a new keyboard layout, give Thumb Keyboard a look. Screen shots and download links can be found beyond the break.
Sharing videos on Twitter just got a little easier, with Twitvid releasing its own Android application. With it you'll be able to record photos and video, insert a message and then upload straight to Twitter. Sure, many Twitter clients already include that functionality. But if you want something that's straight to the point, without a lot lot of other functionality, Twitvid might be the way to go. It's free, and we've got download links after the break.
Here's another nice title from the folks who brought us The Going to Bed Book. The Tale of Peter Rabbit is a story most of us should know, if not still love. And it's available on Android in beautiful fashion.
It's not cheap -- running $5.19 U.S. -- but you get the entire story, with animated pictures on every page. It's a "pop-up" book, meaning there are little "tabs" you can pull to also make the character do things. Plus you can tap on each word of the story to have it repeated, helping teach a child to read. The optional background music also is wonderfully done.
We're not completely sold on the pricing, but the app is really well done. We've got download links after the break.
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