Having sold millions of copies worldwide on those other (lesser) platforms, Flight Control for Android has landed in the Android Market, courtesy of the folks at Namco. If you're unfamiliar with Flight Control, it's a pretty fun game to play if you're looking to get in on some android gaming.
The basis of the game is to guide your planes to their same-colored runways without crossing the paths of other planes that you are also guiding in for landing. You simply trace out with your finger where you want the planes to go and should they crash -- well, game over for you.
Flight Control is available for $4.99 and includes stat tracking, high score counts and up to 10 different planes on multiple playing fields. Jump on past the break for the download if you want to give it a shot. Having played it myself for quite some time, I can say it is one of those games that will keep you coming back for more until you beat it.
EA Mobile just informed us that Bejeweled 2 is now available in the Android Market for $2.99. Currently the game will only be available in the US, Canada, and Japan.
In the past few months, Android has really seen support grow from one of gaming's largest publishers. With recent additions of Need for Speed: Shift and the ever classic, Worms, it's becoming clear that EA is onboard with Android. QR code after the break.
As many developers are still making their way through the Android 3.0 (Honeycomb) SDK, many are finding, testing and making use of the many new API's found within. One such API being played around with is the animations API. The above video while rather simple in nature, shows off how fluid animations can be when put to use. In the end this will translate to some pretty awesome graphics, something that we already know but we can never get enough eye candy around here. If you really want to get the full effect, click on over to the 720p link. [Curious-Creature via Twitter]
The Sony Ericsson Xperia Play has now turned up in the Verizon inventory system only shortly after having been announced at MWC2011. Although no launch details (Spring is not a date) or pricing are to be found in the information revealed today, the fact it is even there leads us to believe that launch cannot be that far off. Hopefully we'll get some pricing and release dates soon but if you want to get a better look at the device, check out our hands-on from MWC2011. [Engadget]
Amazon.co.uk is currently listing the new HTC Desire S for pre-order for £419.99 (~$650) with a release date of April 18. Pre-release info from retailers should always be taken with a pinch of salt, as they have a habit of setting wildly-inaccurate pre-sale prices which are then changed once the official pricing is known. That said, £419 is a believable figure for the Desire S -- its predecessor sold for almost exactly this price at launch, and the Desire HD currently retails for a similar amount in the UK. It's impossible to verify the release date, although obviously it falls with the Q2 2011 launch window given by HTC.
Elsewhere, Amazon Germany lists the HTC Flyer tablet for pre-order with a price of €669 (~$900). Yep, that's a lot of money for 7-inch tablet, and it's a figure we're fully expecting to change closer to release. No release date was listed for the Flyer, but it too is slated for Q2 2011.
Amazon Germany is also listing the Incredible S for €519, the Wildfire S for €299 and the Desire S for €499. Again, these are believable prices for these phones, but there's no way of verifying them at this early stage.
If you've noticed you're no longer able to access Twitter using Twidroyd, don't feel like you're the only one. Twitter has posted and fired off emails stating that Twidroyd (and ÜberTwitter for BlackBerry) has been suspended from Twitter use. Anyone using the app in the mean time is suggested to utilize one of the various many other Twitter applications available. While Twitter did not directly state the reason instead opting to inform it was due to violation of Twitter policies. We'll keep you all updated as we find out more info. [Twitter] Thanks, everyone who sent this in!
Update: Twitter got in touch with TechCrunch and had quite the response. The meat of the situation is:
"Today we suspended several applications, including UberTwitter, twidroyd and UberCurrent, which have violated Twitter policies and trademarks in a variety of ways. These violations include, but aren’t limited to, a privacy issue with private Direct Messages longer than 140 characters, trademark infringement, and changing the content of users’ Tweets in order to make money."
Yowsa. We've reached out to UberMedia (Twidroyd's parent company) and will be sure to keep you up to date with any further news. [TechCrunch]
Flash was included as a feature by default in Android 2.2 Froyo, but there are some phones that don't or can't support Flash. As a general rule of thumb anything that is "low-end" won't be able to run Adobe's flagship software, but there are a couple others that can't as well. Here's the list of Android devices certified to run Flash:
Even if you don't have a clue what to do with these files, it's nice to see Samsung affirming their commitment to Android and the open source community. To get the goods, head to the source link and search for SGH-T959 in the search bar. Now get ready for the custom ROMs! [Samsung's Open Source Release Center] Thanks everyone who sent this in!
Samsung has placed the open source portions of the rumored EB13 Froyo update for the Epic 4G live on their open source page. While this isn't something you can jump in and flash, it makes it pretty certain that rooted users will see the "official" Froyo before Sprint gets it out, supposedly on Feb 21.
It also gives developers a solid base to begin work for custom ROMs that needed newer code and drivers, and should really help with the creation of an AOSP style Froyo, and possibly Gingerbread ROM for the Epic 4G. If you're a developer, or just want to have a look, point your web browser to the source link, choose the Mobile phone section, and search for D700 in the search bar. Big thanks to Samsung for getting this out pre-release and honoring the GPL. [Samsung's Open Source Release Center] Thanks everyone who sent this in!
We've already seen Android tablet apps for Sports Illustrated and a few other magazines. And another shining example of how print can and should publish in the digital mobile space is Wired magazine.
It's dynamic, it's colorful, it's animated (but not overly so) -- and it's the future of what periodicals can and should look like. We caught up with publisher Conde Nast at the Android Booth at Mobile World Congress. Check it out.
Sony Ericsson is in the advanced stages of product development for LTE devices, and expects them to make their way to market "pretty soon", according to CTO Jan Uddenfeldt. In an interview with Fierce Wireless, he also touches on the importance of Android OS updates, the deal with Verizon to carry the Xperia Play, and the manufacturer's tablet plans.
Uddenfeldt says Sony Ericsson has learned from its mistakes concerning the pace of Android updates on its phones, and added that the company simply wasn't aware of the importance of OS updates when shipping devices last year. While this will be of little comfort to Xperia X10 and X8 owners stuck on Eclair or Donut, it is at least shows an acknowledgement of these problems at the highest levels of the company.
On the subject of the Xperia Play, Uddenfeldt discusses the ins and outs of the deal to bring the phone to Verizon, and clarifies that there's no exclusivity deal in place that would prevent the device from being sold by another carrier.
Finally, and most tantalizingly, Uddenfeldt addresses the issue of tablets, identifying them as an important part of the mobile device market. He says that Sony Ericsson is "holding discussions" with Sony about a possible Android tablet, something which might add weight to recent rumors of a cross-company effort to bring a Sony-branded Honeycomb tablet to market later this year. [Fierce Wireless]
Lookout Mobile Security has whipped up quite the report comparing both the Android Market and Apple's App Store in pretty much every way you can imagine -- and probably some you can't. Their "App Genome Project" (lets call it "AGP" from here on out) compared various metrics between Aug. 2010 and Feb. 2011 to get a six-month spread of data. The most basic comparison between the two is raw numbers of apps, which you can see in graph form above. The Android Market added 50k apps to reach about 90k during the time frame while the App Store added 100k to reach over 350k total apps.
On the dev side, just over four thousand developers were signed up for Android during the time period, while about 24 thousand were registered for iOS. Interestingly, the average number of apps per developer was higher on Android at 6.6 as opposed to 4.8 apps per developer on the iOS side. There is a ton more to go over, so join me past the break. [Lookout]
Mobile World Congress is all wrapped up, and while it was a lot of work, it was a lot of fun, too. And there was a hardware announcement or two in there as well! We saw tablets, fire-breathing CPUs, Facebook phones (yes, I'm hanging on to that no matter what Zuck says!) and even 3D. It was a lot to cover, and a lot to digest. I'll admit, I was a bit intimidated at first, but we've got one hell of a great crew here at Android Central, and we weren't about to let little things like sleep stand in our way. Hat's off to all my friends and co-workers here, as well as our trio of traveling editors who worked so hard to bring it to all of us.
But when it's all said and done, the most important part of Android Central is you guys. Without you, there would be no reason to go halfway across the globe and get packed into conference halls filled with mediocre techno-music, just to catch a glimpse of whats coming from manufacturers. While Phil, Dieter, and Daniel recover, we're going to ask you guys to share your favorite news from Barcelona this year. So have a look at what all went down at MWC11, then head into the forums to let us and your fellow members know what you think is the best of Mobile World Congress 2011.
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